E3DViewer::GetRenderDecimationLevel
E3DViewer::SetRenderDecimationLevel
Sets or Gets the point cloud decimation level used during the rendering.
Namespace: Euresys::Open_eVision_23_12::Easy3D
[C++]
int GetRenderDecimationLevel() const
void SetRenderDecimationLevel(int decimationLevel)
Remarks
The viewer will only render one point every [Decimation Level] points (
This decimation depends on the order of the points in the EPointCloud.
Irrespectively from this parameter, the viewer decimates the rendered point clouds if it detects lags in its display.
E3DViewer.RenderDecimationLevel
Sets or Gets the point cloud decimation level used during the rendering.
Namespace: Euresys.Open_eVision_23_12.Easy3D
[C#]
int RenderDecimationLevel
{ get; set; }
Remarks
The viewer will only render one point every [Decimation Level] points (
This decimation depends on the order of the points in the EPointCloud.
Irrespectively from this parameter, the viewer decimates the rendered point clouds if it detects lags in its display.