E3DViewer::GetRenderDecimationLevel

E3DViewer::SetRenderDecimationLevel

Sets or Gets the point cloud decimation level used during the rendering.

Namespace: Euresys::Open_eVision_23_12::Easy3D

[C++]

int GetRenderDecimationLevel() const

void SetRenderDecimationLevel(int decimationLevel)

Remarks

The viewer will only render one point every [Decimation Level] points (1 by default, and need to be > 0).
This decimation depends on the order of the points in the EPointCloud.
Irrespectively from this parameter, the viewer decimates the rendered point clouds if it detects lags in its display.

E3DViewer.RenderDecimationLevel

Sets or Gets the point cloud decimation level used during the rendering.

Namespace: Euresys.Open_eVision_23_12.Easy3D

[C#]

int RenderDecimationLevel

{ get; set; }

Remarks

The viewer will only render one point every [Decimation Level] points (1 by default, and need to be > 0).
This decimation depends on the order of the points in the EPointCloud.
Irrespectively from this parameter, the viewer decimates the rendered point clouds if it detects lags in its display.