EMatcher::GetMinAngle

EMatcher::SetMinAngle

Minimum angle, in the current angle unit.

Namespace: Euresys::Open_eVision_2_11

[C++]

float GetMinAngle()

void SetMinAngle(float f32MinAngle)

Remarks

The rotation of the pattern is allowed within the range (-1 <= MinAngle < MaxAngle <= 1 revolution). By default, both remain 0.

EMatcher.MinAngle

Minimum angle, in the current angle unit.

Namespace: Euresys.Open_eVision_2_11

[C#]

float MinAngle

{ get; set; }

Remarks

The rotation of the pattern is allowed within the range (-1 <= MinAngle < MaxAngle <= 1 revolution). By default, both remain 0.