EMatcher::GetMinReducedArea

EMatcher::SetMinReducedArea

Minimum reduced area parameter.

Namespace: Euresys::Open_eVision_2_11

[C++]

OEV_UINT32 GetMinReducedArea()

void SetMinReducedArea(OEV_UINT32 un32Area)

Remarks

To achieve acceptable time performance, EasyMatch works by under-sampling the pattern in the early phases of the processing. This property tells how many pixels of the pattern are kept, at a minimum. By default, this property is set to 64, which is the right choice in most situations. Higher values are not recommended. Lower values can speed up the processing, but sometimes cause the matching process fail to find the best matches. To circumvent this problem, you can use guard positions, that is find more matches than expected and keep the good ones only.

Note. Changing this property invalidates any previous learning.

EMatcher.MinReducedArea

Minimum reduced area parameter.

Namespace: Euresys.Open_eVision_2_11

[C#]

uint MinReducedArea

{ get; set; }

Remarks

To achieve acceptable time performance, EasyMatch works by under-sampling the pattern in the early phases of the processing. This property tells how many pixels of the pattern are kept, at a minimum. By default, this property is set to 64, which is the right choice in most situations. Higher values are not recommended. Lower values can speed up the processing, but sometimes cause the matching process fail to find the best matches. To circumvent this problem, you can use guard positions, that is find more matches than expected and keep the good ones only.

Note. Changing this property invalidates any previous learning.