EMatcher::GetMinScore

EMatcher::SetMinScore

Minimum score.

Namespace: Euresys::Open_eVision_2_11

[C++]

float GetMinScore()

void SetMinScore(float f32MinScore)

Remarks

This property indicates what score a match must reach to be considered as good, and to be returned in the list of positions; this selection criterion is applied at the final stage of the matching process. One good way to select the appropriate EMatcher::MinScore in a given context is to set it to -1 (any match will be retained), set EMatcher::MaxPositions to more than needed, and examine the returned scores after a matching. By default, this property is set to -1.

EMatcher.MinScore

Minimum score.

Namespace: Euresys.Open_eVision_2_11

[C#]

float MinScore

{ get; set; }

Remarks

This property indicates what score a match must reach to be considered as good, and to be returned in the list of positions; this selection criterion is applied at the final stage of the matching process. One good way to select the appropriate EMatcher::MinScore in a given context is to set it to -1 (any match will be retained), set EMatcher::MaxPositions to more than needed, and examine the returned scores after a matching. By default, this property is set to -1.