EUnsupervisedSegmenter::GetSamplingDensity
EUnsupervisedSegmenter::SetSamplingDensity
Sampling density (default value: 2.0, its value must be equal or greater than 1).
The sampling density is the parameter of the sliding window algorithm used for processing a whole image using subwindows of size EUnsupervisedSegmenter::PatchSize. It indicates how much overlap there will be between the image patches: the stride between two consecutive patches is EUnsupervisedSegmenter::PatchSize / EUnsupervisedSegmenter::SamplingDensity.
Namespace: Euresys::Open_eVision_2_11::EasyDeepLearning
[C++]
float GetSamplingDensity() const
void SetSamplingDensity(float density)
EUnsupervisedSegmenter.SamplingDensity
Sampling density (default value: 2.0, its value must be equal or greater than 1).
The sampling density is the parameter of the sliding window algorithm used for processing a whole image using subwindows of size EUnsupervisedSegmenter::PatchSize. It indicates how much overlap there will be between the image patches: the stride between two consecutive patches is EUnsupervisedSegmenter::PatchSize / EUnsupervisedSegmenter::SamplingDensity.
Namespace: Euresys.Open_eVision_2_11.EasyDeepLearning
[C#]
float SamplingDensity
{ get; set; }