EWorldShape::GetRatio
EWorldShape::SetRatio
XResolution/YResolution ratio.
Namespace: Euresys::Open_eVision_2_11
[C++]
float GetRatio()
void SetRatio(float ratio)
Remarks
If Ratio equals -1 (or 1), pixels are square. Beware there is a restriction pertaining to the allowed image anisotropy. The resulting pixels aspect ratio (XResolution/YResolution) should be in the range [-4/3, -3/4] (or [3/4, 4/3]), otherwise the calibration process could fail.
EWorldShape.Ratio
XResolution/YResolution ratio.
Namespace: Euresys.Open_eVision_2_11
[C#]
float Ratio
{ get; set; }
Remarks
If Ratio equals -1 (or 1), pixels are square. Beware there is a restriction pertaining to the allowed image anisotropy. The resulting pixels aspect ratio (XResolution/YResolution) should be in the range [-4/3, -3/4] (or [3/4, 4/3]), otherwise the calibration process could fail.