EUnsupervisedSegmenter::GetSamplingDensity

EUnsupervisedSegmenter::SetSamplingDensity

Sampling density (default value: 2.0, its value must be equal or greater than 1).
The sampling density is the parameter of the sliding window algorithm used for processing a whole image using subwindows of size EUnsupervisedSegmenter::PatchSize. It indicates how much overlap there will be between the image patches: the stride between two consecutive patches is EUnsupervisedSegmenter::PatchSize / EUnsupervisedSegmenter::SamplingDensity.

Namespace: Euresys::Open_eVision_2_16::EasyDeepLearning

[C++]

float GetSamplingDensity() const

void SetSamplingDensity(float density)

EUnsupervisedSegmenter.SamplingDensity

Sampling density (default value: 2.0, its value must be equal or greater than 1).
The sampling density is the parameter of the sliding window algorithm used for processing a whole image using subwindows of size EUnsupervisedSegmenter::PatchSize. It indicates how much overlap there will be between the image patches: the stride between two consecutive patches is EUnsupervisedSegmenter::PatchSize / EUnsupervisedSegmenter::SamplingDensity.

Namespace: Euresys.Open_eVision_2_16.EasyDeepLearning

[C#]

float SamplingDensity

{ get; set; }