EMesh Class
Represents a 3D meshed object.
Namespace: Euresys::Open_eVision::Easy3D
License(s): Easy3D
Constructors
Properties
Returns the point cloud of the EMesh
object.
Returns the number of triangles.
If the EMesh
object has no triangle mesh data, the method returns 0.
Returns a pointer to the index array (an array of 32 bit signed integers) representing the list of triangles. Indexes are referring to the array of E3DPoint
.
A triangle is defined by 3 indexes (T1a T1b T1c T2a T2b T2c T3a ....). The triangle index array size is a multiple of 3.
Index values must be in [0, N[ where N is the number of points in the point cloud.
If the EMesh
object has no triangle mesh data, this method returns NULL.
Methods
Empties the Mesh.
Loads the EMesh
.
Supported formats are Open eVision proprietary and STL.
The given ESerializer
must have been created for reading.
Assignment operator.
Saves the EMesh
.
Supported formats are Open eVision proprietary and STL.
The given ESerializer
must have been created for writing.
EMesh Class
Represents a 3D meshed object.
Namespace: Euresys.Open_eVision.Easy3D
License(s): Easy3D
Constructors
Properties
Returns the point cloud of the EMesh
object.
Returns the number of triangles.
If the EMesh
object has no triangle mesh data, the method returns 0.
Returns a pointer to the index array (an array of 32 bit signed integers) representing the list of triangles. Indexes are referring to the array of E3DPoint
.
A triangle is defined by 3 indexes (T1a T1b T1c T2a T2b T2c T3a ....). The triangle index array size is a multiple of 3.
Index values must be in [0, N[ where N is the number of points in the point cloud.
If the EMesh
object has no triangle mesh data, this method returns NULL.
Methods
Empties the Mesh.
Loads the EMesh
.
Supported formats are Open eVision proprietary and STL.
The given ESerializer
must have been created for reading.
Saves the EMesh
.
Supported formats are Open eVision proprietary and STL.
The given ESerializer
must have been created for writing.
EMesh Class
Represents a 3D meshed object.
Module: open_evision.Easy3D
License(s): Easy3D
Constructors
Properties
Returns the point cloud of the EMesh
object.
Returns the number of triangles.
If the EMesh
object has no triangle mesh data, the method returns 0.
Returns a pointer to the index array (an array of 32 bit signed integers) representing the list of triangles. Indexes are referring to the array of E3DPoint
.
A triangle is defined by 3 indexes (T1a T1b T1c T2a T2b T2c T3a ....). The triangle index array size is a multiple of 3.
Index values must be in [0, N[ where N is the number of points in the point cloud.
If the EMesh
object has no triangle mesh data, this method returns NULL.
Methods
Empties the Mesh.
Loads the EMesh
.
Supported formats are Open eVision proprietary and STL.
The given ESerializer
must have been created for reading.
Saves the EMesh
.
Supported formats are Open eVision proprietary and STL.
The given ESerializer
must have been created for writing.