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EDepthMap8::GetUndefinedValue

Returns the Undefined value. That value is used to set to mark pixels with no valid depth value.

Namespace: Euresys::Open_eVision_2_6::Easy3D

[C++]

EDepth8 GetUndefinedValue() const

EDepthMap8.UndefinedValue

Returns the Undefined value. That value is used to set to mark pixels with no valid depth value.

Namespace: Euresys.Open_eVision_2_6.Easy3D

[C#]

Euresys.Open_eVision_2_6.EDepth8 UndefinedValue

{ get; }

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