ECodedElement::GetGravityCenterX
Returns the abscissa of the gravity center of the coded element.
Namespace: Euresys::Open_eVision_2_10
[C++]
float GetGravityCenterX()
Remarks
For a coded element E, this value is defined as: <latex>\frac{\sum_{(x,y)\in E} x}{\sum_{(x,y)\in E} 1}</latex>
ECodedElement.GravityCenterX
Returns the abscissa of the gravity center of the coded element.
Namespace: Euresys.Open_eVision_2_10
[C#]
float GravityCenterX
{ get; }
Remarks
For a coded element E, this value is defined as: <latex>\frac{\sum_{(x,y)\in E} x}{\sum_{(x,y)\in E} 1}</latex>