ECodedElement::GetGravityCenterY
Returns the ordinate of the gravity center of the coded element.
Namespace: Euresys::Open_eVision_2_10
[C++]
float GetGravityCenterY()
Remarks
For a coded element E, this value is defined as: <latex>\frac{\sum_{(x,y)\in E} y}{\sum_{(x,y)\in E} 1}</latex>
ECodedElement.GravityCenterY
Returns the ordinate of the gravity center of the coded element.
Namespace: Euresys.Open_eVision_2_10
[C#]
float GravityCenterY
{ get; }
Remarks
For a coded element E, this value is defined as: <latex>\frac{\sum_{(x,y)\in E} y}{\sum_{(x,y)\in E} 1}</latex>