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ECodedElement::GetGravityCenterY

Returns the ordinate of the gravity center of the coded element.

Namespace: Euresys::Open_eVision_2_10

[C++]

float GetGravityCenterY()

Remarks

For a coded element E, this value is defined as: <latex>\frac{\sum_{(x,y)\in E} y}{\sum_{(x,y)\in E} 1}</latex>

ECodedElement.GravityCenterY

Returns the ordinate of the gravity center of the coded element.

Namespace: Euresys.Open_eVision_2_10

[C#]

float GravityCenterY

{ get; }

Remarks

For a coded element E, this value is defined as: <latex>\frac{\sum_{(x,y)\in E} y}{\sum_{(x,y)\in E} 1}</latex>

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