EDepthMap::AddMetadata
Adds a metadata key (name) and value. Overwrites if exists.
Namespace: Euresys::Open_eVision_2_10::Easy3D
[C++]
void AddMetadata(
const std::string& Key,
const std::string& value
)
Parameters
Key
The name of the metadata. Names are unique.
value
The value for the given metadata.
EDepthMap.AddMetadata
Adds a metadata key (name) and value. Overwrites if exists.
Namespace: Euresys.Open_eVision_2_10.Easy3D
[C#]
void AddMetadata(
string Key,
string value
)
Parameters
Key
The name of the metadata. Names are unique.
value
The value for the given metadata.