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EDepthMap::AddMetadata

Adds a metadata key (name) and value. Overwrites if exists.

Namespace: Euresys::Open_eVision_2_10::Easy3D

[C++]

void AddMetadata(
   const std::string& Key,
   const std::string& value
)

Parameters

Key

The name of the metadata. Names are unique.

value

The value for the given metadata.

EDepthMap.AddMetadata

Adds a metadata key (name) and value. Overwrites if exists.

Namespace: Euresys.Open_eVision_2_10.Easy3D

[C#]

void AddMetadata(
   string Key,
   string value
)

Parameters

Key

The name of the metadata. Names are unique.

value

The value for the given metadata.

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