EDepthMap::DrawImage
Displays the internal image buffer
Namespace: Euresys::Open_eVision_2_10::Easy3D
[C++]
void DrawImage(
EDrawAdapter* graphicContext,
float zoomX,
float zoomY,
float panX,
float panY,
EC24 colorUndefinedPixel
)
void DrawImage(
EDrawAdapter* graphicContext,
EC24Vector* c24Vector,
float zoomX,
float zoomY,
float panX,
float panY,
EC24 colorUndefinedPixel
)
void DrawImage(
EDrawAdapter* graphicContext,
EBW8Vector* bw8Vector,
float zoomX,
float zoomY,
float panX,
float panY,
EC24 colorUndefinedPixel
)
void DrawImage(
HDC graphicContext,
float zoomX,
float zoomY,
float panX,
float panY,
EC24 colorUndefinedPixel
)
void DrawImage(
HDC graphicContext,
EC24Vector* c24Vector,
float zoomX,
float zoomY,
float panX,
float panY,
EC24 colorUndefinedPixel
)
void DrawImage(
HDC graphicContext,
EBW8Vector* bw8Vector,
float zoomX,
float zoomY,
float panX,
float panY,
EC24 colorUndefinedPixel
)
Parameters
graphicContext
Handle to the device context of the destination window.
zoomX
Magnification factor for zooming in or out in the horizontal direction. By default, the image is displayed in 1:1 scale.
zoomY
Magnification factor for zooming in or out in the vertical direction. Setting a
panX
Pan offset (in pixels) in the horizontal direction. By default, no panning is applied.
panY
Pan offset (in pixels) in the vertical direction. By default, no panning is applied.
colorUndefinedPixel
An optional parameter to choose the drawing color of undefined pixels.
c24Vector
When supplied, this parameter allows using a LUT that maps from Depth to C24 when drawing (false colors).
bw8Vector
When supplied, this parameter allows using a LUT that maps from Depth to BW8 when drawing.
Remarks
An image can be drawn (its pixels rendered) using a device context.
The horizontal and vertical zooming factors can be different but must be in the
(MFC users can use the
EDepthMap.DrawImage
Displays the internal image buffer
Namespace: Euresys.Open_eVision_2_10.Easy3D
[C#]
void DrawImage(
Euresys.Open_eVision_2_10.EDrawAdapter graphicContext,
float zoomX,
float zoomY,
float panX,
float panY,
Euresys.Open_eVision_2_10.EC24 colorUndefinedPixel
)
void DrawImage(
Euresys.Open_eVision_2_10.EDrawAdapter graphicContext,
Euresys.Open_eVision_2_10.EC24Vector c24Vector,
float zoomX,
float zoomY,
float panX,
float panY,
Euresys.Open_eVision_2_10.EC24 colorUndefinedPixel
)
void DrawImage(
Euresys.Open_eVision_2_10.EDrawAdapter graphicContext,
Euresys.Open_eVision_2_10.EBW8Vector bw8Vector,
float zoomX,
float zoomY,
float panX,
float panY,
Euresys.Open_eVision_2_10.EC24 colorUndefinedPixel
)
void DrawImage(
IntPtr graphicContext,
float zoomX,
float zoomY,
float panX,
float panY,
Euresys.Open_eVision_2_10.EC24 colorUndefinedPixel
)
void DrawImage(
IntPtr graphicContext,
Euresys.Open_eVision_2_10.EC24Vector c24Vector,
float zoomX,
float zoomY,
float panX,
float panY,
Euresys.Open_eVision_2_10.EC24 colorUndefinedPixel
)
void DrawImage(
IntPtr graphicContext,
Euresys.Open_eVision_2_10.EBW8Vector bw8Vector,
float zoomX,
float zoomY,
float panX,
float panY,
Euresys.Open_eVision_2_10.EC24 colorUndefinedPixel
)
Parameters
graphicContext
Handle to the device context of the destination window.
zoomX
Magnification factor for zooming in or out in the horizontal direction. By default, the image is displayed in 1:1 scale.
zoomY
Magnification factor for zooming in or out in the vertical direction. Setting a
panX
Pan offset (in pixels) in the horizontal direction. By default, no panning is applied.
panY
Pan offset (in pixels) in the vertical direction. By default, no panning is applied.
colorUndefinedPixel
An optional parameter to choose the drawing color of undefined pixels.
c24Vector
When supplied, this parameter allows using a LUT that maps from Depth to C24 when drawing (false colors).
bw8Vector
When supplied, this parameter allows using a LUT that maps from Depth to BW8 when drawing.
Remarks
An image can be drawn (its pixels rendered) using a device context.
The horizontal and vertical zooming factors can be different but must be in the
(MFC users can use the