EDepthMap::ModifyMetadata
Changes the value of an existing metadata.
Throws an exception if the metadata does not exist.
Namespace: Euresys::Open_eVision_2_10::Easy3D
[C++]
void ModifyMetadata(
const std::string& Key,
const std::string& value
)
Parameters
Key
The name of an exising metadata.
value
The value for the given metadata.
EDepthMap.ModifyMetadata
Changes the value of an existing metadata.
Throws an exception if the metadata does not exist.
Namespace: Euresys.Open_eVision_2_10.Easy3D
[C#]
void ModifyMetadata(
string Key,
string value
)
Parameters
Key
The name of an exising metadata.
value
The value for the given metadata.