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EDepthMap::ModifyMetadata

Changes the value of an existing metadata.
Throws an exception if the metadata does not exist.

Namespace: Euresys::Open_eVision_2_10::Easy3D

[C++]

void ModifyMetadata(
   const std::string& Key,
   const std::string& value
)

Parameters

Key

The name of an exising metadata.

value

The value for the given metadata.

EDepthMap.ModifyMetadata

Changes the value of an existing metadata.
Throws an exception if the metadata does not exist.

Namespace: Euresys.Open_eVision_2_10.Easy3D

[C#]

void ModifyMetadata(
   string Key,
   string value
)

Parameters

Key

The name of an exising metadata.

value

The value for the given metadata.

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