Documentation Portal      

What are you looking for?

EMesh Class

Represents a 3D meshed object (https://en.wikipedia.org/wiki/Triangle_mesh).

Namespace: Euresys::Open_eVision_2_10::Easy3D

Methods

Creates an EMesh object.
Returns the point cloud of the EMesh object.
Returns the number of triangles.
If the EMesh object has no triangle mesh data, the method returns 0.
Returns a pointer to the index array (an array of 'int') representing the list of triangles. Indexes are referring to the array of E3DPoint.
A triangle is defined by 3 indexes (T1a T1b T1c T2a T2b T2c T3a ....). The triangle index array size is a multiple of 3.
Index values must be in [0, N[ where N is the number of points in the point cloud.
If the EMesh object has no triangle mesh data, this method returns NULL.
Loads the 3D Object. The given ESerializer must have been created for reading.
Loads a triangle mesh from a STL file (https://en.wikipedia.org/wiki/STL_(file_format))
Assignment operator.
Saves the 3D Object. The given ESerializer must have been created for writing.
Saves the triangle mesh to an STL file (https://en.wikipedia.org/wiki/STL_(file_format)). Only ASCII format is supported.

EMesh Class

Represents a 3D meshed object (https://en.wikipedia.org/wiki/Triangle_mesh).

Namespace: Euresys.Open_eVision_2_10.Easy3D

Properties

Returns the point cloud of the EMesh object.
Returns the number of triangles.
If the EMesh object has no triangle mesh data, the method returns 0.
Returns a pointer to the index array (an array of 'int') representing the list of triangles. Indexes are referring to the array of E3DPoint.
A triangle is defined by 3 indexes (T1a T1b T1c T2a T2b T2c T3a ....). The triangle index array size is a multiple of 3.
Index values must be in [0, N[ where N is the number of points in the point cloud.
If the EMesh object has no triangle mesh data, this method returns NULL.

Methods

Creates an EMesh object.
Loads the 3D Object. The given ESerializer must have been created for reading.
Loads a triangle mesh from a STL file (https://en.wikipedia.org/wiki/STL_(file_format))
Assignment operator.
Saves the 3D Object. The given ESerializer must have been created for writing.
Saves the triangle mesh to an STL file (https://en.wikipedia.org/wiki/STL_(file_format)). Only ASCII format is supported.

Which API shall we display?

© 2019 EURESYS s.a.  -  About Documentation  -  Open Source Licenses  -  Open eVision 2.10.0.1121