EZMap::SetSize
Sets the width and height of the EZMap.
Namespace: Euresys::Open_eVision_2_10::Easy3D
[C++]
void SetSize(
OEV_INT32 width,
OEV_INT32 height
)
void SetSize(
const EZMap& other
)
Parameters
width
The new requested width.
height
The new requested height.
other
The other ZMap whose dimensions have to be used for the current object.
Remarks
Open eVision will allocate a new image buffer (deallocate the old image buffer) if the supplied width and height are different from the existing ones.
If an external buffer has been specified by means of
Creating a new Open eVision image buffer and setting its size creates a 4-byte aligned buffer, by default. The size of an ZMap is specified as a number of columns (width) and rows (height).
The maximum image dimensions are 32767 by 32767. Furthermore, it must fit into the available memory, that depends upon the physical memory, the operating system and the memory already allocated by the process in other modules or libraries.
EZMap.SetSize
Sets the width and height of the EZMap.
Namespace: Euresys.Open_eVision_2_10.Easy3D
[C#]
void SetSize(
int width,
int height
)
void SetSize(
Euresys.Open_eVision_2_10.Easy3D.EZMap other
)
Parameters
width
The new requested width.
height
The new requested height.
other
The other ZMap whose dimensions have to be used for the current object.
Remarks
Open eVision will allocate a new image buffer (deallocate the old image buffer) if the supplied width and height are different from the existing ones.
If an external buffer has been specified by means of
Creating a new Open eVision image buffer and setting its size creates a 4-byte aligned buffer, by default. The size of an ZMap is specified as a number of columns (width) and rows (height).
The maximum image dimensions are 32767 by 32767. Furthermore, it must fit into the available memory, that depends upon the physical memory, the operating system and the memory already allocated by the process in other modules or libraries.