EZMap16::ImageToWorld
Transforms a floating point (sub)pixel image position to a 3D world position. The image space origin is at the upper left corner of the image and the X/Y unit size is one pixel. The pixel Z value is in grey scale values (its range depends on the ZMap type) and must be a positive number.
Namespace: Euresys::Open_eVision_2_6::Easy3D
[C++]
void ImageToWorld(
const E3DPoint& pixelPt,
E3DPoint& worldPt
)
Parameters
pixelPt
-
worldPt
-
EZMap16.ImageToWorld
Transforms a floating point (sub)pixel image position to a 3D world position. The image space origin is at the upper left corner of the image and the X/Y unit size is one pixel. The pixel Z value is in grey scale values (its range depends on the ZMap type) and must be a positive number.
Namespace: Euresys.Open_eVision_2_6.Easy3D
[C#]
void ImageToWorld(
Euresys.Open_eVision_2_6.Easy3D.E3DPoint pixelPt,
ref Euresys.Open_eVision_2_6.Easy3D.E3DPoint worldPt
)
Parameters
pixelPt
-
worldPt
-