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EZMap16::ImageToWorld

Transforms a floating point (sub)pixel image position to a 3D world position. The image space origin is at the upper left corner of the image and the X/Y unit size is one pixel. The pixel Z value is in grey scale values (its range depends on the ZMap type) and must be a positive number.

Namespace: Euresys::Open_eVision_2_6::Easy3D

[C++]

void ImageToWorld(
   const E3DPoint& pixelPt,
   E3DPoint& worldPt
)

Parameters

pixelPt

-

worldPt

-

EZMap16.ImageToWorld

Transforms a floating point (sub)pixel image position to a 3D world position. The image space origin is at the upper left corner of the image and the X/Y unit size is one pixel. The pixel Z value is in grey scale values (its range depends on the ZMap type) and must be a positive number.

Namespace: Euresys.Open_eVision_2_6.Easy3D

[C#]

void ImageToWorld(
   Euresys.Open_eVision_2_6.Easy3D.E3DPoint pixelPt,
   ref Euresys.Open_eVision_2_6.Easy3D.E3DPoint worldPt
)

Parameters

pixelPt

-

worldPt

-

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