E3DObject::GetBaseTilt

Angle between the base plane and the vertical (Z) axis.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

float GetBaseTilt() const

E3DObject.BaseTilt

Angle between the base plane and the vertical (Z) axis.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

float BaseTilt

{ get; }