E3DObject::GetLocalHeight

Local height of the object in metric units. The local height of the object is relative to the surroundings. The base plane is used as the reference for the calculation of the local height. If it is not possible to evaluate a base plane, the local height has the same value as the reference height (E3DObject)

Namespace: Euresys::Open_eVision::Easy3D

[C++]

float GetLocalHeight() const

E3DObject.LocalHeight

Local height of the object in metric units. The local height of the object is relative to the surroundings. The base plane is used as the reference for the calculation of the local height. If it is not possible to evaluate a base plane, the local height has the same value as the reference height (E3DObject)

Namespace: Euresys.Open_eVision.Easy3D

[C#]

float LocalHeight

{ get; }