E3DObject::GetOrientation

Orientation of the object. The orientation is the angle between the object major (longest) axis and the ZMap X axis.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

float GetOrientation() const

E3DObject.Orientation

Orientation of the object. The orientation is the angle between the object major (longest) axis and the ZMap X axis.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

float Orientation

{ get; }