E3DObject::GetOrientation
Orientation of the object. The orientation is the angle between the object major (longest) axis and the ZMap X axis.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
float GetOrientation() const
E3DObject.Orientation
Orientation of the object. The orientation is the angle between the object major (longest) axis and the ZMap X axis.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
float Orientation
{ get; }