E3DObjectExtractor::GetOverlappedAreaRatio

E3DObjectExtractor::SetOverlappedAreaRatio

Set or Get the object area ratio applicable when the overlapped mode is enabled. The area ratio defines the minimum area difference between 2 extracted objects that overlap. E.g with a value of 4, the top object must have an area at least 4 times smaller than the bottom object (or the bottom object must have an area at least 4 times bigger than the top object).

Namespace: Euresys::Open_eVision::Easy3D

[C++]

float GetOverlappedAreaRatio() const

void SetOverlappedAreaRatio(float ratio)

Remarks

See E3DObjectExtractor::OverlappedObject

E3DObjectExtractor.OverlappedAreaRatio

Set or Get the object area ratio applicable when the overlapped mode is enabled. The area ratio defines the minimum area difference between 2 extracted objects that overlap. E.g with a value of 4, the top object must have an area at least 4 times smaller than the bottom object (or the bottom object must have an area at least 4 times bigger than the top object).

Namespace: Euresys.Open_eVision.Easy3D

[C#]

float OverlappedAreaRatio

{ get; set; }

Remarks

See E3DObjectExtractor::OverlappedObject