E3DObjectExtractor::GetOverlappedAreaRatio
E3DObjectExtractor::SetOverlappedAreaRatio
Set or Get the object area ratio applicable when the overlapped mode is enabled. The area ratio defines the minimum area difference between 2 extracted objects that overlap. E.g with a value of 4, the top object must have an area at least 4 times smaller than the bottom object (or the bottom object must have an area at least 4 times bigger than the top object).
Namespace: Euresys::Open_eVision::Easy3D
[C++]
float GetOverlappedAreaRatio() const
void SetOverlappedAreaRatio(float ratio)
Remarks
E3DObjectExtractor.OverlappedAreaRatio
Set or Get the object area ratio applicable when the overlapped mode is enabled. The area ratio defines the minimum area difference between 2 extracted objects that overlap. E.g with a value of 4, the top object must have an area at least 4 times smaller than the bottom object (or the bottom object must have an area at least 4 times bigger than the top object).
Namespace: Euresys.Open_eVision.Easy3D
[C#]
float OverlappedAreaRatio
{ get; set; }
Remarks