E3DPlane::AngleWithPlane
Returns the angle (in the first quadrant) between the normals of this plane and the one passed in argument.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
float AngleWithPlane(
const E3DPlane& other
)
Parameters
other
The plane with respect to which we compute our angle
Remarks
This function does not take the orientation of the normals into account, i.e. (0, 0, 1) and (0, 0, -1) will give the same angle
E3DPlane.AngleWithPlane
Returns the angle (in the first quadrant) between the normals of this plane and the one passed in argument.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
float AngleWithPlane(
Euresys.Open_eVision.Easy3D.E3DPlane other
)
Parameters
other
The plane with respect to which we compute our angle
Remarks
This function does not take the orientation of the normals into account, i.e. (0, 0, 1) and (0, 0, -1) will give the same angle