E3DPlane::AngleWithPlane

Returns the angle (in the first quadrant) between the normals of this plane and the one passed in argument.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

float AngleWithPlane(
   const E3DPlane& other
)

Parameters

other

The plane with respect to which we compute our angle

Remarks

This function does not take the orientation of the normals into account, i.e. (0, 0, 1) and (0, 0, -1) will give the same angle

E3DPlane.AngleWithPlane

Returns the angle (in the first quadrant) between the normals of this plane and the one passed in argument.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

float AngleWithPlane(
   Euresys.Open_eVision.Easy3D.E3DPlane other
)

Parameters

other

The plane with respect to which we compute our angle

Remarks

This function does not take the orientation of the normals into account, i.e. (0, 0, 1) and (0, 0, -1) will give the same angle