E3DPlane::IntersectionWithTwoPlanes
Compute the intersection between this plane and the two given as argument. If the intersection exists, true is returned and intersection is filled with the intersection.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
bool IntersectionWithTwoPlanes(
const E3DPlane& plane1,
const E3DPlane& plane2,
E3DPoint& intersection
)
Parameters
plane1
The first plane with which we compute the intersection.
plane2
The second plane with which we compute the intersection.
intersection
The point that will contain the intersection between the three planes.
E3DPlane.IntersectionWithTwoPlanes
Compute the intersection between this plane and the two given as argument. If the intersection exists, true is returned and intersection is filled with the intersection.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
bool IntersectionWithTwoPlanes(
Euresys.Open_eVision.Easy3D.E3DPlane plane1,
Euresys.Open_eVision.Easy3D.E3DPlane plane2,
out Euresys.Open_eVision.Easy3D.E3DPoint intersection
)
Parameters
plane1
The first plane with which we compute the intersection.
plane2
The second plane with which we compute the intersection.
intersection
The point that will contain the intersection between the three planes.