E3DTransformMatrix::CreateOrthoBasis
Creates a orthonormal E3DTransformMatrix basis (corresponds to a rigid transformation).
The vector e1, e2, e3 should form a right-handed orthogonal basis.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
E3DTransformMatrix CreateOrthoBasis(
const E3DPoint& e1,
const E3DPoint& e2,
const E3DPoint& e3,
const E3DPoint& t
)
Parameters
e1
Vector 1.
e2
Vector 2.
e3
Vector 3.
t
Translation.
E3DTransformMatrix.CreateOrthoBasis
Creates a orthonormal E3DTransformMatrix basis (corresponds to a rigid transformation).
The vector e1, e2, e3 should form a right-handed orthogonal basis.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
Euresys.Open_eVision.Easy3D.E3DTransformMatrix CreateOrthoBasis(
Euresys.Open_eVision.Easy3D.E3DPoint e1,
Euresys.Open_eVision.Easy3D.E3DPoint e2,
Euresys.Open_eVision.Easy3D.E3DPoint e3,
Euresys.Open_eVision.Easy3D.E3DPoint t
)
Parameters
e1
Vector 1.
e2
Vector 2.
e3
Vector 3.
t
Translation.