E3DTransformMatrix::Inverse
Returns the inverted E3DTransformMatrix.
An exception will be thrown if the determinant of the matrix is
Namespace: Euresys::Open_eVision::Easy3D
[C++]
E3DTransformMatrix Inverse(
)
E3DTransformMatrix.Inverse
Returns the inverted E3DTransformMatrix.
An exception will be thrown if the determinant of the matrix is
Namespace: Euresys.Open_eVision.Easy3D
[C#]
Euresys.Open_eVision.Easy3D.E3DTransformMatrix Inverse(
)