EBW32Vector Class
Vector objects are used to store 1-dimensional data.
Remarks
Using vectors is very similar to using 1-dimensional arrays, except that the size can vary at runtime. Memory allocation is handled internally. * To create a vector, use its constructor. * To fill a vector with values, first empty it, using the EBW32Vector member, and then add elements one at time at the tail by calling the EBW32Vector::AddElement member. * To access a vector element, either for reading or writing, use the [] operator. * To inquire for the current number of elements, use member EBW32Vector.
Base Class:EVector
Namespace: Euresys::Open_eVision
Methods
EBW32Vector Class
Vector objects are used to store 1-dimensional data.
Remarks
Using vectors is very similar to using 1-dimensional arrays, except that the size can vary at runtime. Memory allocation is handled internally. * To create a vector, use its constructor. * To fill a vector with values, first empty it, using the EBW32Vector member, and then add elements one at time at the tail by calling the EBW32Vector::AddElement member. * To access a vector element, either for reading or writing, use the [] operator. * To inquire for the current number of elements, use member EBW32Vector.
Base Class:EVector
Namespace: Euresys.Open_eVision
Properties
Methods