ECircleShape::GetDiameter
ECircleShape::SetDiameter
Diameter of a ECircleShape
object In a general content, the term object should be understood with the meaning of a class instance. In EasyObject, an object is a maximally-sized area of adjacent connected pixels belonging to the layer foreground..
Namespace: Euresys::Open_eVision
[C++]
float GetDiameter() const
void SetDiameter(float f32Diameter)
Remarks
A ECircleShape
object is fully defined knowing its nominal position (its center coordinates), its nominal radius (diameter), the angular position from where it extents, its angular amplitude, and its outline tolerance.
By default, the diameter is 100
, which means 100 pixels when the field of view is not calibrated, and 100 physical units in case of a calibrated field of view.
ECircleShape.Diameter
Diameter of a ECircleShape
object.
Namespace: Euresys.Open_eVision
[C#]
float Diameter
{ get; set; }
Remarks
A ECircleShape
object is fully defined knowing its nominal position (its center coordinates), its nominal radius (diameter), the angular position from where it extents, its angular amplitude, and its outline tolerance.
By default, the diameter is 100
, which means 100 pixels when the field of view is not calibrated, and 100 physical units in case of a calibrated field of view.
ECircleShape.Diameter
Diameter of a ECircleShape
object.
Module: open_evision
[Python]
Diameter: float
{get; set}
Remarks
A ECircleShape
object is fully defined knowing its nominal position (its center coordinates), its nominal radius (diameter), the angular position from where it extents, its angular amplitude, and its outline tolerance.
By default, the diameter is 100
, which means 100 pixels when the field of view is not calibrated, and 100 physical units in case of a calibrated field of view.