ECodedElement::GetGravityCenterX

Returns the abscissa of the gravity center of the coded element.

Namespace: Euresys::Open_eVision

[C++]

float GetGravityCenterX() const

Remarks

For a coded element E, this value is defined as: <latex>\frac{\sum_{(x,y)\in E} x}{\sum_{(x,y)\in E} 1}</latex>

ECodedElement.GravityCenterX

Returns the abscissa of the gravity center of the coded element.

Namespace: Euresys.Open_eVision

[C#]

float GravityCenterX

{ get; }

Remarks

For a coded element E, this value is defined as: <latex>\frac{\sum_{(x,y)\in E} x}{\sum_{(x,y)\in E} 1}</latex>