EColorLookup::GetIndexBits
EColorLookup::SetIndexBits
Number of bits used for indexing the lookup table.
Namespace: Euresys::Open_eVision
[C++]
OEV_UINT32 GetIndexBits()
void SetIndexBits(OEV_UINT32 un32IndexBits)
Remarks
Before filling in a lookup table, it is necessary to decide how many table entries it requires. This property indicates how many (high-order) bits of the input components are used. The relation between this property, the number of table entries and the corresponding table size are given below:
The larger the number of entries, the more accuracy is obtained.
After this property has been changed, the lookup table needs to be recomputed.
Note. Be aware that each time a color lookup table is filled, all the entries are recomputed. When this property equals 6
, this may take a very long time. Such large lookup tables should be computed once only. Different combinations of this property and Interpolation
provide a trade-off between accuracy and speed for the table pre-computation and table use.
EColorLookup.IndexBits
Number of bits used for indexing the lookup table.
Namespace: Euresys.Open_eVision
[C#]
uint IndexBits
{ get; set; }
Remarks
Before filling in a lookup table, it is necessary to decide how many table entries it requires. This property indicates how many (high-order) bits of the input components are used. The relation between this property, the number of table entries and the corresponding table size are given below:
The larger the number of entries, the more accuracy is obtained.
After this property has been changed, the lookup table needs to be recomputed.
Note. Be aware that each time a color lookup table is filled, all the entries are recomputed. When this property equals 6
, this may take a very long time. Such large lookup tables should be computed once only. Different combinations of this property and Interpolation
provide a trade-off between accuracy and speed for the table pre-computation and table use.
EColorLookup.IndexBits
Number of bits used for indexing the lookup table.
Module: open_evision
[Python]
IndexBits: int
{get; set}
Remarks
Before filling in a lookup table, it is necessary to decide how many table entries it requires. This property indicates how many (high-order) bits of the input components are used. The relation between this property, the number of table entries and the corresponding table size are given below:
The larger the number of entries, the more accuracy is obtained.
After this property has been changed, the lookup table needs to be recomputed.
Note. Be aware that each time a color lookup table is filled, all the entries are recomputed. When this property equals 6
, this may take a very long time. Such large lookup tables should be computed once only. Different combinations of this property and Interpolation
provide a trade-off between accuracy and speed for the table pre-computation and table use.