EMesh::GetNormals

Returns a pointer to the array (of E3DPoint) representing the list of normals.
If the EMesh object has no triangle mesh data, this method returns NULL.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

const void* GetNormals() const

EMesh.Normals

Returns a pointer to the array (of E3DPoint) representing the list of normals.
If the EMesh object has no triangle mesh data, this method returns NULL.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

IntPtr Normals

{ get; }