EMesh::GetTriangleCount

Returns the number of triangles.
If the EMesh object has no triangle mesh data, the method returns 0.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

int GetTriangleCount() const

EMesh.TriangleCount

Returns the number of triangles.
If the EMesh object has no triangle mesh data, the method returns 0.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

int TriangleCount

{ get; }