EMesh::GetTriangleCount
Returns the number of triangles.
If the EMesh object has no triangle mesh data, the method returns 0.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
int GetTriangleCount() const
EMesh.TriangleCount
Returns the number of triangles.
If the EMesh object has no triangle mesh data, the method returns 0.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
int TriangleCount
{ get; }