EObjectBasedCalibrationGenerator::GetRangeZ
EObjectBasedCalibrationGenerator::SetRangeZ
Sets/Gets the 'Z' axis range for the calibration object detection in the depth map.
if max value is smaller than min value, then max will not be used, we use the maximum float value instead.
if min value is smaller than 0, then min will not be used, we use
Namespace: Euresys::Open_eVision::Easy3D
[C++]
EFloatRange GetRangeZ() const
void SetRangeZ(const EFloatRange& Range_Z)
EObjectBasedCalibrationGenerator.RangeZ
Sets/Gets the 'Z' axis range for the calibration object detection in the depth map.
if max value is smaller than min value, then max will not be used, we use the maximum float value instead.
if min value is smaller than 0, then min will not be used, we use
Namespace: Euresys.Open_eVision.Easy3D
[C#]
Euresys.Open_eVision.EFloatRange RangeZ
{ get; set; }