EOCR::DrawChars
Draws the bounding boxes of all characters in the image.
Namespace: Euresys::Open_eVision
[C++]
void DrawChars(
EDrawAdapter* graphicContext,
float zoomX,
float zoomY,
float panX,
float panY
)
void DrawChars(
HDC graphicContext,
float zoomX,
float zoomY,
float panX,
float panY
)
void DrawChars(
HDC graphicContext,
const ERGBColor& color,
float zoomX,
float zoomY,
float panX,
float panY
)
Parameters
graphicContext
Handle of the device context on which to draw.
zoomX
Horizontal zooming factor. By default, true scale is used.
zoomY
Vertical zooming factor. If set to
panX
Horizontal panning value expressed in pixels. By default, no panning occurs.
panY
Vertical panning value expressed in pixels. By default, no panning occurs.
color
The color in which to draw the overlay.
Remarks
Drawing is done in the device context associated to the desired window. The current pen is used for all characters (to vary the colors, draw the objects separately using the EOCR::DrawChar method instead). Deprecation notice: All methods taking HDC as parameter are deprecated. It is recommended to use their alternative taking a EDrawAdapter by using a instance of EWindowsDrawAdapter.
EOCR.DrawChars
Draws the bounding boxes of all characters in the image.
Namespace: Euresys.Open_eVision
[C#]
void DrawChars(
Euresys.Open_eVision.EDrawAdapter graphicContext,
float zoomX,
float zoomY,
float panX,
float panY
)
void DrawChars(
IntPtr graphicContext,
float zoomX,
float zoomY,
float panX,
float panY
)
void DrawChars(
IntPtr graphicContext,
Euresys.Open_eVision.ERGBColor color,
float zoomX,
float zoomY,
float panX,
float panY
)
Parameters
graphicContext
Handle of the device context on which to draw.
zoomX
Horizontal zooming factor. By default, true scale is used.
zoomY
Vertical zooming factor. If set to
panX
Horizontal panning value expressed in pixels. By default, no panning occurs.
panY
Vertical panning value expressed in pixels. By default, no panning occurs.
color
The color in which to draw the overlay.
Remarks
Drawing is done in the device context associated to the desired window. The current pen is used for all characters (to vary the colors, draw the objects separately using the EOCR::DrawChar method instead). Deprecation notice: All methods taking HDC as parameter are deprecated. It is recommended to use their alternative taking a EDrawAdapter by using a instance of EWindowsDrawAdapter.