EOCR::DrawChars

Draws the bounding boxes of all characters in the image.

Namespace: Euresys::Open_eVision

[C++]

void DrawChars(
   EDrawAdapter* graphicContext,
   float zoomX,
   float zoomY,
   float panX,
   float panY
)

[[deprecated("Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.")]]
void DrawChars(
   HDC graphicContext,
   float zoomX,
   float zoomY,
   float panX,
   float panY
)

[[deprecated("Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.")]]
void DrawChars(
   HDC graphicContext,
   const ERGBColor& color,
   float zoomX,
   float zoomY,
   float panX,
   float panY
)

Parameters

graphicContext

Handle of the device context on which to draw.

zoomX

Horizontal zooming factor. By default, true scale is used.

zoomY

Vertical zooming factor. If set to 0 (default), the horizontal zooming factor is used instead, so as to provide isotropic zooming.

panX

Horizontal panning value expressed in pixels. By default, no panning occurs.

panY

Vertical panning value expressed in pixels. By default, no panning occurs.

color

The color in which to draw the overlay.

Remarks

Drawing is done in the device context associated to the desired window. The current pen is used for all characters (to vary the colors, draw the objects separately using the EOCR::DrawChar method instead).

EOCR.DrawChars

Draws the bounding boxes of all characters in the image.

Namespace: Euresys.Open_eVision

[C#]

void DrawChars(
   EDrawAdapter graphicContext,
   float zoomX,
   float zoomY,
   float panX,
   float panY
)

[Obsolete("Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.")]
void DrawChars(
   IntPtr graphicContext,
   float zoomX,
   float zoomY,
   float panX,
   float panY
)

[Obsolete("Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.")]
void DrawChars(
   IntPtr graphicContext,
   ERGBColor color,
   float zoomX,
   float zoomY,
   float panX,
   float panY
)

[Obsolete("Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.")]
void DrawChars(
   System.Drawing.Graphics graphicContext,
   float zoomX,
   float zoomY,
   float panX,
   float panY
)

[Obsolete("Use the overload taking an EDrawAdapter by using an instance of EWindowsDrawAdapter.")]
void DrawChars(
   System.Drawing.Graphics graphicContext,
   ERGBColor color,
   float zoomX,
   float zoomY,
   float panX,
   float panY
)

Parameters

graphicContext

Handle of the device context on which to draw.

zoomX

Horizontal zooming factor. By default, true scale is used.

zoomY

Vertical zooming factor. If set to 0 (default), the horizontal zooming factor is used instead, so as to provide isotropic zooming.

panX

Horizontal panning value expressed in pixels. By default, no panning occurs.

panY

Vertical panning value expressed in pixels. By default, no panning occurs.

color

The color in which to draw the overlay.

Remarks

Drawing is done in the device context associated to the desired window. The current pen is used for all characters (to vary the colors, draw the objects separately using the EOCR.DrawChar method instead).

EOCR.DrawChars

Draws the bounding boxes of all characters in the image.

Module: open_evision

[Python]

DrawChars(
    graphicContext: EDrawAdapter
    zoomX: float
    zoomY: float
    panX: float
    panY: float
) -> None

DrawChars(
    graphicContext: EDrawAdapter
    zoomX: float
    zoomY: float
    panX: float
) -> None

DrawChars(
    graphicContext: EDrawAdapter
    zoomX: float
    zoomY: float
) -> None

DrawChars(
    graphicContext: EDrawAdapter
    zoomX: float
) -> None

DrawChars(
    graphicContext: EDrawAdapter
) -> None

Parameters

graphicContext

Handle of the device context on which to draw.

zoomX

Horizontal zooming factor. By default, true scale is used.

zoomY

Vertical zooming factor. If set to 0 (default), the horizontal zooming factor is used instead, so as to provide isotropic zooming.

panX

Horizontal panning value expressed in pixels. By default, no panning occurs.

panY

Vertical panning value expressed in pixels. By default, no panning occurs.

Remarks

Drawing is done in the device context associated to the desired window. The current pen is used for all characters (to vary the colors, draw the objects separately using the EOCR.DrawChar method instead).