EOCR::HitChar
Returns true
if the cursor is placed over the character specified by charIndex
.
Namespace: Euresys::Open_eVision
[C++]
bool HitChar(
int cursorX,
int cursorY,
OEV_UINT32 charIndex,
float zoomX,
float zoomY,
float panX,
float panY
)
Parameters
cursorX
Current cursor coordinates.
cursorY
Current cursor coordinates.
charIndex
Index of the character to be hit.
zoomX
Horizontal zooming factor. By default, true scale is used.
zoomY
Vertical zooming factor. If set to 0
, the default value, the horizontal zooming factor is used instead, so as to provide isotropic zooming.
panX
Horizontal panning value expressed in pixels. By default, no panning occurs.
panY
Vertical panning value expressed in pixels. By default, no panning occurs.
Remarks
If zooming and/or panning were used when drawing the ROI, the same values must be used with this method.
EOCR.HitChar
Returns true
if the cursor is placed over the character specified by charIndex
.
Namespace: Euresys.Open_eVision
[C#]
bool HitChar(
int cursorX,
int cursorY,
uint charIndex,
float zoomX,
float zoomY,
float panX,
float panY
)
Parameters
cursorX
Current cursor coordinates.
cursorY
Current cursor coordinates.
charIndex
Index of the character to be hit.
zoomX
Horizontal zooming factor. By default, true scale is used.
zoomY
Vertical zooming factor. If set to 0
, the default value, the horizontal zooming factor is used instead, so as to provide isotropic zooming.
panX
Horizontal panning value expressed in pixels. By default, no panning occurs.
panY
Vertical panning value expressed in pixels. By default, no panning occurs.
Remarks
If zooming and/or panning were used when drawing the ROI, the same values must be used with this method.
EOCR.HitChar
Returns true
if the cursor is placed over the character specified by charIndex
.
Module: open_evision
[Python]
HitChar(
cursorX: int
cursorY: int
charIndex: int
zoomX: float
zoomY: float
panX: float
panY: float
) -> bool
HitChar(
cursorX: int
cursorY: int
charIndex: int
zoomX: float
zoomY: float
panX: float
) -> bool
HitChar(
cursorX: int
cursorY: int
charIndex: int
zoomX: float
zoomY: float
) -> bool
HitChar(
cursorX: int
cursorY: int
charIndex: int
zoomX: float
) -> bool
HitChar(
cursorX: int
cursorY: int
charIndex: int
) -> bool
Parameters
cursorX
Current cursor coordinates.
cursorY
Current cursor coordinates.
charIndex
Index of the character to be hit.
zoomX
Horizontal zooming factor. By default, true scale is used.
zoomY
Vertical zooming factor. If set to 0
, the default value, the horizontal zooming factor is used instead, so as to provide isotropic zooming.
panX
Horizontal panning value expressed in pixels. By default, no panning occurs.
panY
Vertical panning value expressed in pixels. By default, no panning occurs.
Remarks
If zooming and/or panning were used when drawing the ROI, the same values must be used with this method.