EPointCloud::SavePCD
Saves the EPointCloud in the PCD (Point Cloud Library) file format.
ASCII and binary formats are available.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
void SavePCD(
const std::string& path,
bool binary
)
Parameters
path
The full path of the destination file.
binary
Whether to store the file in binary instead of ascii, defaults to true.
Remarks
The PCD file format is documented here: http://pointclouds.org/documentation/tutorials/pcd_file_format.html.
Custom user fields are named custom0, custom1,...
Colors are saved as an uint32_t (alpha, red, green, blue) and custom attributes' names are suffixed with _C. Points are saved as 3 consecutive floats and custom attributes' names are suffixed with _x, _y, _z.
Use EPointCloud::LoadPCD to load from PCD file.
EPointCloud.SavePCD
Saves the EPointCloud in the PCD (Point Cloud Library) file format.
ASCII and binary formats are available.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
void SavePCD(
string path,
bool binary
)
Parameters
path
The full path of the destination file.
binary
Whether to store the file in binary instead of ascii, defaults to true.
Remarks
The PCD file format is documented here: http://pointclouds.org/documentation/tutorials/pcd_file_format.html.
Custom user fields are named custom0, custom1,...
Colors are saved as an uint32_t (alpha, red, green, blue) and custom attributes' names are suffixed with _C. Points are saved as 3 consecutive floats and custom attributes' names are suffixed with _x, _y, _z.
Use EPointCloud::LoadPCD to load from PCD file.