EWorldShape::EmptyLandmarks

Resets the landmark specification sequence.

Namespace: Euresys::Open_eVision

[C++]

void EmptyLandmarks(
)

Remarks

Landmark calibration is the process of computing the calibration parameters by means of a set of known points for which the coordinates are available in both World and Sensor spaces. Usually, such points are chosen as salient features on the part or target in view. They must be such that appropriate image processing techniques allow measuring their positions from the image (directly or indirectly by geometric constructions), while at the same time their coordinates in a reference frame are known.

EWorldShape.EmptyLandmarks

Resets the landmark specification sequence.

Namespace: Euresys.Open_eVision

[C#]

void EmptyLandmarks(
)

Remarks

Landmark calibration is the process of computing the calibration parameters by means of a set of known points for which the coordinates are available in both World and Sensor spaces. Usually, such points are chosen as salient features on the part or target in view. They must be such that appropriate image processing techniques allow measuring their positions from the image (directly or indirectly by geometric constructions), while at the same time their coordinates in a reference frame are known.