EWorldShape::GetGridPointsMeanVariationThreshold

EWorldShape::SetGridPointsMeanVariationThreshold

Grid points mean variation threshold, that is the value above which the mean variation of grid points (mean distance between computed grid points and ideal grid points in world space) is considered too high, and thus marks the calibration as a failure when using EWorldShape::CalibrationSucceeded.

Namespace: Euresys::Open_eVision

[C++]

float GetGridPointsMeanVariationThreshold()

void SetGridPointsMeanVariationThreshold(float meanVariationThreshold)

Remarks

The mean grid point variation is normalized using the pitch values.

EWorldShape.GridPointsMeanVariationThreshold

Grid points mean variation threshold, that is the value above which the mean variation of grid points (mean distance between computed grid points and ideal grid points in world space) is considered too high, and thus marks the calibration as a failure when using EWorldShape::CalibrationSucceeded.

Namespace: Euresys.Open_eVision

[C#]

float GridPointsMeanVariationThreshold

{ get; set; }

Remarks

The mean grid point variation is normalized using the pitch values.