EWorldShape::GetHitLandmark

Returns the landmark selected by EWorldShape::HitLandmarks or ~0 if no landmark is selected.

Namespace: Euresys::Open_eVision

[C++]

OEV_UINT32 GetHitLandmark()

EWorldShape.HitLandmark

Returns the landmark selected by EWorldShape::HitLandmarks or ~0 if no landmark is selected.

Namespace: Euresys.Open_eVision

[C#]

uint HitLandmark

{ get; }