EWorldShape::GetHitLandmark
Returns the landmark selected by EWorldShape::HitLandmarks or ~0 if no landmark is selected.
Namespace: Euresys::Open_eVision
[C++]
OEV_UINT32 GetHitLandmark()
EWorldShape.HitLandmark
Returns the landmark selected by EWorldShape::HitLandmarks or ~0 if no landmark is selected.
Namespace: Euresys.Open_eVision
[C#]
uint HitLandmark
{ get; }