EWorldShape::GetRatio

EWorldShape::SetRatio

XResolution/YResolution ratio.

Namespace: Euresys::Open_eVision

[C++]

float GetRatio()

void SetRatio(float ratio)

Remarks

If Ratio equals -1 (or 1), pixels are square. Beware there is a restriction pertaining to the allowed image anisotropy. The resulting pixels aspect ratio (XResolution/YResolution) should be in the range [-4/3, -3/4] (or [3/4, 4/3]), otherwise the calibration process could fail.

EWorldShape.Ratio

XResolution/YResolution ratio.

Namespace: Euresys.Open_eVision

[C#]

float Ratio

{ get; set; }

Remarks

If Ratio equals -1 (or 1), pixels are square. Beware there is a restriction pertaining to the allowed image anisotropy. The resulting pixels aspect ratio (XResolution/YResolution) should be in the range [-4/3, -3/4] (or [3/4, 4/3]), otherwise the calibration process could fail.