EWorldShape::SetPerspective
Sets the perspective effect coefficient, i.e. the inverse of the observation distance.
Namespace: Euresys::Open_eVision
[C++]
void SetPerspective(
float tiltXAngle,
float tiltYAngle,
float perspectiveStrength
)
Parameters
tiltXAngle
Tilt angles, i.e. the amplitudes of the rotations applied around the X and Y axis of the sensor to bring the optical (Z) axis perpendicular to the field of view.
tiltYAngle
Tilt angles, i.e. the amplitudes of the rotations applied around the X and Y axis of the sensor to bring the optical (Z) axis perpendicular to the field of view.
perspectiveStrength
Perspective effect coefficient.
Remarks
The larger this parameter, the more perceivable the perspective distortion will be. A
EWorldShape.SetPerspective
Sets the perspective effect coefficient, i.e. the inverse of the observation distance.
Namespace: Euresys.Open_eVision
[C#]
void SetPerspective(
float tiltXAngle,
float tiltYAngle,
float perspectiveStrength
)
Parameters
tiltXAngle
Tilt angles, i.e. the amplitudes of the rotations applied around the X and Y axis of the sensor to bring the optical (Z) axis perpendicular to the field of view.
tiltYAngle
Tilt angles, i.e. the amplitudes of the rotations applied around the X and Y axis of the sensor to bring the optical (Z) axis perpendicular to the field of view.
perspectiveStrength
Perspective effect coefficient.
Remarks
The larger this parameter, the more perceivable the perspective distortion will be. A