EWorldShape::SetPerspective

Sets the perspective effect coefficient, i.e. the inverse of the observation distance.

Namespace: Euresys::Open_eVision

[C++]

void SetPerspective(
   float tiltXAngle,
   float tiltYAngle,
   float perspectiveStrength
)

Parameters

tiltXAngle

Tilt angles, i.e. the amplitudes of the rotations applied around the X and Y axis of the sensor to bring the optical (Z) axis perpendicular to the field of view.

tiltYAngle

Tilt angles, i.e. the amplitudes of the rotations applied around the X and Y axis of the sensor to bring the optical (Z) axis perpendicular to the field of view.

perspectiveStrength

Perspective effect coefficient.

Remarks

The larger this parameter, the more perceivable the perspective distortion will be. A NULL value corresponds to a telecentric lens. Weak Perspective and Strong Perspective

EWorldShape.SetPerspective

Sets the perspective effect coefficient, i.e. the inverse of the observation distance.

Namespace: Euresys.Open_eVision

[C#]

void SetPerspective(
   float tiltXAngle,
   float tiltYAngle,
   float perspectiveStrength
)

Parameters

tiltXAngle

Tilt angles, i.e. the amplitudes of the rotations applied around the X and Y axis of the sensor to bring the optical (Z) axis perpendicular to the field of view.

tiltYAngle

Tilt angles, i.e. the amplitudes of the rotations applied around the X and Y axis of the sensor to bring the optical (Z) axis perpendicular to the field of view.

perspectiveStrength

Perspective effect coefficient.

Remarks

The larger this parameter, the more perceivable the perspective distortion will be. A NULL value corresponds to a telecentric lens. Weak Perspective and Strong Perspective