EZMap::GetWorldPositionFromMapPosition

Returns the 3D world position corresponding to a EZMap 2D coordinate. The world position is in the original point cloud space. (x,y) is the ZMap position (which has the same scale as the world space). The value at position (x, y) must not be undefined in the EZMap, otherwise an exception will be thrown.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

E3DPoint GetWorldPositionFromMapPosition(
   float x,
   float y
)

Parameters

x

The X coordinate.

y

The Y coordinate.

EZMap.GetWorldPositionFromMapPosition

Returns the 3D world position corresponding to a EZMap 2D coordinate. The world position is in the original point cloud space. (x,y) is the ZMap position (which has the same scale as the world space). The value at position (x, y) must not be undefined in the EZMap, otherwise an exception will be thrown.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

Euresys.Open_eVision.Easy3D.E3DPoint GetWorldPositionFromMapPosition(
   float x,
   float y
)

Parameters

x

The X coordinate.

y

The Y coordinate.