EZMap8::GetPixelPositionFromWorldPosition
Returns in the u, v and value parameters the EZMap8 values corresponding to a 3D world position.
The world position is projected on the ZMap reference plane to get a position in the ZMap.
If the projected position is outside the ZMap, the method returns false.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
bool GetPixelPositionFromWorldPosition(
const E3DPoint& world_position,
int& u,
int& v,
EDepth8& value
)
Parameters
world_position
The 3D coordinates of a world position.
u
Column of the ZMap pixel in [0,width[.
v
Row of the ZMap pixel in [0,height[.
value
Value of the pixel.
EZMap8.GetPixelPositionFromWorldPosition
Returns in the u, v and value parameters the EZMap8 values corresponding to a 3D world position.
The world position is projected on the ZMap reference plane to get a position in the ZMap.
If the projected position is outside the ZMap, the method returns false.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
bool GetPixelPositionFromWorldPosition(
Euresys.Open_eVision.Easy3D.E3DPoint world_position,
ref int u,
ref int v,
ref Euresys.Open_eVision.EDepth8 value
)
Parameters
world_position
The 3D coordinates of a world position.
u
Column of the ZMap pixel in [0,width[.
v
Row of the ZMap pixel in [0,height[.
value
Value of the pixel.