EZMap8::GetWorldPositionFromPixelPosition

Returns the 3D world position corresponding to a EZMap8 pixel position. The world position is in the original point cloud space. The pixel space origin is at the upper left corner of the image and ranges to (width-1, height-1). The transformation to the world position is calculated using the center of the pixel. The pixel value at position (u,v) must not be undefined, otherwise an exception will be thrown.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

E3DPoint GetWorldPositionFromPixelPosition(
   int u,
   int v
)

Parameters

u

Column of the pixel (bounds: [0,width[).

v

Row of the pixel (bounds: [0,height[).

EZMap8.GetWorldPositionFromPixelPosition

Returns the 3D world position corresponding to a EZMap8 pixel position. The world position is in the original point cloud space. The pixel space origin is at the upper left corner of the image and ranges to (width-1, height-1). The transformation to the world position is calculated using the center of the pixel. The pixel value at position (u,v) must not be undefined, otherwise an exception will be thrown.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

Euresys.Open_eVision.Easy3D.E3DPoint GetWorldPositionFromPixelPosition(
   int u,
   int v
)

Parameters

u

Column of the pixel (bounds: [0,width[).

v

Row of the pixel (bounds: [0,height[).