EZMap8::ResetWorldTransformation

Reset the world transformation, Map to World and World to Map matrices become identity matrix.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

void ResetWorldTransformation(
)

EZMap8.ResetWorldTransformation

Reset the world transformation, Map to World and World to Map matrices become identity matrix.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

void ResetWorldTransformation(
)