EZMap8::ResetWorldTransformation
Reset the world transformation, Map to World and World to Map matrices become identity matrix.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
void ResetWorldTransformation(
)
EZMap8.ResetWorldTransformation
Reset the world transformation, Map to World and World to Map matrices become identity matrix.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
void ResetWorldTransformation(
)