EZMap8::SetSize

Sets the width and height of the EZMap8.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

void SetSize(
   int width,
   int height
)

void SetSize(
   const EZMap& other
)

Parameters

width

The new requested width.

height

The new requested height.

other

The other ZMap whose dimensions have to be used for the current object.

Remarks

Open eVision will allocate a new image buffer (deallocate the old image buffer) if the supplied width and height are different from the existing ones.
If an external buffer has been specified by means of SetImagePtr, it will be kept only if the size does not change.
Creating a new Open eVision image buffer and setting its size creates a 4-byte aligned buffer, by default. The size of an ZMap is specified as a number of columns (width) and rows (height).
The maximum image dimensions are 32767 by 32767. Furthermore, it must fit into the available memory, that depends upon the physical memory, the operating system and the memory already allocated by the process in other modules or libraries.

EZMap8.SetSize

Sets the width and height of the EZMap8.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

void SetSize(
   int width,
   int height
)

void SetSize(
   Euresys.Open_eVision.Easy3D.EZMap other
)

Parameters

width

The new requested width.

height

The new requested height.

other

The other ZMap whose dimensions have to be used for the current object.

Remarks

Open eVision will allocate a new image buffer (deallocate the old image buffer) if the supplied width and height are different from the existing ones.
If an external buffer has been specified by means of SetImagePtr, it will be kept only if the size does not change.
Creating a new Open eVision image buffer and setting its size creates a 4-byte aligned buffer, by default. The size of an ZMap is specified as a number of columns (width) and rows (height).
The maximum image dimensions are 32767 by 32767. Furthermore, it must fit into the available memory, that depends upon the physical memory, the operating system and the memory already allocated by the process in other modules or libraries.