EZMap8::GetUndefinedValue

Returns the Undefined value. That value is used to set to mark pixels with no valid depth value.

Namespace: Euresys::Open_eVision::Easy3D

[C++]

EDepth8 GetUndefinedValue() const

EZMap8.UndefinedValue

Returns the Undefined value. That value is used to set to mark pixels with no valid depth value.

Namespace: Euresys.Open_eVision.Easy3D

[C#]

Euresys.Open_eVision.EDepth8 UndefinedValue

{ get; }