EZMap8::GetUndefinedValue
Returns the Undefined value. That value is used to set to mark pixels with no valid depth value.
Namespace: Euresys::Open_eVision::Easy3D
[C++]
EDepth8 GetUndefinedValue() const
EZMap8.UndefinedValue
Returns the Undefined value. That value is used to set to mark pixels with no valid depth value.
Namespace: Euresys.Open_eVision.Easy3D
[C#]
Euresys.Open_eVision.EDepth8 UndefinedValue
{ get; }